![]() ![]() Players that already have huge collections will find the existing campaign fairly easy with their full resources at their disposal, but I chose to tackle the content with the fresh decks provided for the campaign, using only what I found and collected during my travels. Things are tied to your race and faction, which changes who you interact with and where you travel, making it worth your time to explore several different characters. The campaign experience takes a fairly standard fantasy approach, with a basic story and standard quests. This additional layer feels great on top of the other decisions in deckbuilding and talent-selection for adventuring and dungeon-crawling. These can be insanely powerful (like doubling the effect of a spawning Shin’hare or turning cards in your hand to life gain sources), incentivizing players to use cards they might not otherwise, or facilitate new playstyles and deck options. Instead, it adds special effects to specific cards in your deck. Unlike classic RPGs, this gear doesn’t add more hit points or damage to your hero. Players find weapons and armor as rewards from their travels, and slot them into the paper doll. In addition to unique class mechanics like cleric blessings and warrior brawls, equipment slots add yet another layer of customization and complexity to the game. Many these avenues take advantage of the fact that Hex is a digital-only offering it would be practically impossible on a tabletop to track the insertion of spider eggs and other random effects that add significant zest to the game. Hex provides interesting ways to play even for seasoned trading card game fans, whether you’re looking to load up your opponent’s deck with a ton of spider eggs fueled by the arachnid Vennen, lead a swarm of bunny-based samurai to victory with the Shin’hare, or use the power of prophecy to create a powerful shifting deck with the Coyotle’s powers of foresight. The PvE content and drafting opportunities are the most compelling offerings Hex has on display, and they’re both a blast to engage with. This world features overworld encounters and dungeon crawls, and players take on everything from puzzle-like encounters to standard beat-down brawls. But Hex also features a heavy PvE environment in the form of a campaign and arena that allow players to level up heroes, selecting talents and specializations with various race/class combos, and travel around a map collecting packs and currency. Hex: Shards of Fate features everything you’d expect from a free-to-play trading card game: tournaments, drafting, sparring, and an auction house to sell cards and packs. ![]()
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